This week has been quite a rollercoaster as far stress goes. Last week, I pitched a 2 day game idea for a third year project, hoping to inspire someone to take me on in their group, but that didn’t happen.
It wasn’t until this Sunday that I contacted Nayomi and asked to be part of her group, to which she responded that she’d need to talk to her group on Monday in order to see what was needed.
Monday comes along and I’m holding my breath, if this does not work out my options have all but run out in terms of finding a group for this course. But it does work out, and there you have it. I’ve been introduced to the group as the sound-designer for the game.
The game is known for now as Kei. Kei is a girl from Gametown, a town she left in her earlier years. Now she’s returned and the citizens are telling her that she’s no longer welcome.
The game is about the unsavory treatment of women as gamers, in a nutshell. And I’m to tackle a role I have no experience in, which should be a blast.
Due to this, my week has pretty much consisted of finding, downloading and getting to know various programs and sources of sound-samples. I’m sick and tired of listening to car-crashes, and I’ve got a whole 8 weeks ahead of me filled with it. But the group functions very well and I know most of the people there, so it’s already going great.
Apart from sound I am also responsible for thinking about level layout. A task which I will be sharing with another group member.